Input TRS: 1: merge(x,nil()) -> x 2: merge(nil(),y) -> y 3: merge(++(x,y),++(u(),v())) -> ++(x,merge(y,++(u(),v()))) 4: merge(++(x,y),++(u(),v())) -> ++(u(),merge(++(x,y),v())) Number of Rules: 4 Direct POLO(mPol) ... orients all. I(merge) = 2 * x1 + 3 * x2 + 2 I(nil) = 0 I(++) = 3 * x1 + x2 + 3 I(u) = 3 I(v) = 2 Number of Rules: 0